Amazon Kindle to get its own App Store
Amazon will open an App Store dedicated to Kindle later this year as per the press-release. While the app store is still away, the Developer’s toolkit is already available on Amazon’s page.
The Kindle Development Kit enables developers to build active content that leverages Kindle’s unique combination of seamless and invisible 3G wireless delivery over Amazon Whispernet, high-resolution electronic paper display that looks and reads like real paper, and long battery life of seven days with wireless activated. For example, Handmark is building an active Zagat guide featuring their trusted ratings, reviews and more for restaurants in cities around the world, and Sonic Boom is building word games and puzzles.
A limited beta of the program will start next month. If you are interested, you can head over to this page and submit your email address. You will then be notified by email when the limited program begins.
Participants in the limited beta will be able to download the Kindle Development Kit, access developer support, test content on Kindle, and submit finished content. Those wait-listed will be invited to participate at a later date as space becomes available. The Kindle Development Kit includes sample code, documentation, and the Kindle Simulator, which helps developers build and test their content by simulating the 6-inch Kindle and 9.7-inch Kindle DX on Mac, PC, and Linux desktops.

Key Points related to pricing and revenue sharing.
1.) User revenue will be split 70% to the developer and 30% to Amazon net of delivery fees of $0.15 / MB
2.) Active content can be priced three ways
Free – Active content applications that are smaller than 1MB and use less than 100KB/user/month of wireless data may be offered at no charge to customers. Amazon will pay the wireless costs associated with delivery and maintenance.
One-time Purchase – Customers will be charged once when purchasing active content. Content must have nominal (less than 100KB/user/month) ongoing wireless usage.
Monthly Subscription – Customers will be charged once per month for active content.
3.) Active content applications have an upper size limit of 100MB. Applications larger than 10MB will not be delivered wirelessly but can be downloaded from the Kindle Store to a computer and transferred to the user’s Kindle via USB.
Also Read: Kindle DX with Global Wireless Coverage Releases on 19th January
3 Reasons Why Kindle DX is Better than Kindle 2
Via Press Release
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